Version 1.2


-Fixed errors and glitches

- Through javascript programming, Mind now gives experience points from battles as well as the previous bonus from opening treasures and getting to important sectors. To compensate you are now getting more xp you need more Xp to level up. Mind can really help you level up quickly!

- New Armor and weapons

- Armor Class! Now all armor provides armor class, increasing your evasion by different amounts. Enemies also have higher evasion.

- Added two new areas, the demo is far longer now and gives you a higher chance to see further into your character's abilities as you level up without needing a massive Mind attribute. A new stronger enemy and more fearsome random encounters!

- Changed the names of the characters to differenciate more from other rpg maker games.

- Gave the Swordsman 4 choosable class perks to increase customization and buff the swordsman, now the main downside of the swordsman is having no armor rather than lacking perks and armor.

- Rebalanced all spells so that Will/Stamina is far more important to spellcasters as it was meant to be, this affects both the party and enemies.

- To keep martial classes from getting unbalanced due to this universal nerf to spellcasters, almost all physical attacks had a slight acuracy reduction, this affects both the party and enemies.

- General Perks, by level 6 you now gain a choice of 6 perks for each character that all classes share, massively increasing customization, and allowing Rose to choose one of her perks too! There is now currently a total of 34 Perks in the game!

I will try to change all images, animations, sounds and other assets with my own, but it will take a while to do.

Leave a comment

Log in with itch.io to leave a comment.