Version 2.1


Massive improvements for this update:

-Custom graphics! The game now features a much more unique and surreal artstyle. I am especially proud of the player character and how it is fully animated and far scarier than before.

-Massive improvement to the game speed and game feel as I had forgotten to properly code the attribute skill slowly increasing acuracy over time but now through a good amount of javascript coding skill now increases your acuracy. Counting how both the Wisdom attribute and the Mind attribute can lead to your Skill increasing over time and different classes have different base acuracies and the armor class mechanic (which increases evasion but only against non piercing attacks) this adds a lot of depth and complexity to the game very reminicent to dungeons and dragons.

- Thanks to Skill increasing acuracy, Wisdom is a far more powerful and important stat than before. 

-Fixed another glitch in the javascript coding that was keeping Mind from having an effect on xp gain as strong as its supposed to be, now Mind is VERY far from a dump stat like it was in version 1.0!

- Toughness and Will now have a more significant effect on determining Health and Stamina making this two stats much more important.

- Much better attribute balance thanks to all previous changes.

- The game could be a bit frustratingly hard at the begining and the differences between Kevin and Rose werent as pronounce as I would like so now Reid has an inherent +10% acuracy (very significant perk) while Rose your robot buddy has a 10% magic evasion (also very significant)

- Rose having additional magic evasion makes the difference between magic and physical damage more pronounced.

-Fixed errors on UI, allowing for a clearer design.

Files

Minimal RPG (4).zip Play in browser
10 days ago

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